This version of the engine comes with a set of resources ( \SE1_10.GRO) that allow you to freely use the engine without any additional resources required. In case if you need IFeel support you will have to copy IFC22.dll and ImmWrapper.dll from the original game into the \Bin\ folder. IFeel support is disabled in the open source version of Serious Engine 1 due to copyright issues. In case if you need to create new models you will have to either use editing tools from any of the original games, or write your own code for 3D object import/export. The amp11lib.dll is distributed with older versions of Serious Sam: The First Encounter.ģD Exploration support is disabled in the open source version of Serious Engine 1 due to copyright issues. If you need this feature, you will have to copy amp11lib.dll to the '\Bin' directory (and '\Bin\Debug' for MP3 support in debug mode). /Tools.Win32/Libraries/DX8SDK/Include/.You will also need to make sure the DirectX8 headers and libraries are located in the following folders (make the folder structure if it's not existing yet): If you need DirectX support you'll have to download DirectX8 SDK (headers
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